12/8/2022 0 Comments Twilight render v2 cracker![]() ![]() ![]() So it is mandatory to use extra artificial (omni) light in the scene ? In real live room can be filled with sun light and I can see trees over the window.īut I know in photography Window in such conditions would be overexposed. That the scene would be properly exposed and the window itself doesn't be overexposed. ![]() Now I know that reflections comes "straight" light - sunlight or bulb size set to low value.īut there is still a question for me how to put a sufficient amount of light through the window, Now after your advices and many, many experiments, I've done some changes in my scene. It is easier.īut I still want to learn how to create realistic scenes with only "through the window" light. I was pretty busy last time so I returned to this project had to wait.īy the way I usually use artificial lights in interiors. I'm sure with some lighting changes you can get the look you want. You may also need increase the gap slightly between your doors to get the same look. Or it could just as easily be 'faked' by painting the edges of the doors black (top, bottom, sides). There are also a few libraries you can download in the Resources section that have some great "high-gloss" materials.Īs far as the strong black outlines in the reference image, it could be a result of the more "directional" light there (vs the diffuse light in your scene). I assume you are using the Plastic - Shiny template? You can get more reflection out of it by increasing the IOR (try 2.0) and the shininess (try 1000). The more detail you put into the windows, the more detail you will get in your reflection, so it's up to you on that score.īecause you have the window on the right, you aren't going to get the same kind of reflections but I'm sure you can still bring out something. You could pretty easily replicate that idea by enclosing the scene in a "room" (a box) and only providing light via the windows. In your image, you have a lot of diffuse light from all directions (which looks great for a certain kind of look) and you aren't going to get strong reflections in that kind of scene. I would say that the windows are probably the only source of light in that scene (and they are very bright), thus making the contrast of the reflection stronger. Notice in your reference image that it is reflecting very bright areas from windows. The second thing to look at is directional vs diffuse light directional lighting will have higher contrast and will provide sharper reflections. First and foremost with reflections, if you want sharp reflections, you have to have something to reflect. ![]()
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